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Gta sa multiplayer locations
Gta sa multiplayer locations








Right after clicking on build, an Output window pops up, and when the compilation is done, in the output will tells you that it is 1 succeeded or failed.

  • Press F7 to build or click on the Build menu and Build Solution.
  • vcxproj (VC++ Project) and open one of it.
  • Run Visual Studio and in the Get Started group, click on Open a project or solution, then locate your extracted SA-MP source folder, open client or server what you want to compile, and in those folder you'll find an search for.
  • gta sa multiplayer locations

    Download the source by click on Code button and select Download ZIP and extract it anywhere you feel like.To compile the client, you also need to download and install the DirectX SDK, which is also available at the Microsoft's website.If something is missing, you can always add new components later in the IDE clicking on Tools -> Get Tools and Features. Everything else not needed to be changed. During the installation, it will prompt you to chose Workloads, and in the list, make sure Desktop development with C++ is checked. Visual Studio Community is recommended, it is free, but an account will be required to use. Download and install Visual Studio from the Microsoft's website.There might be more tasks to complete than it's listed.

    gta sa multiplayer locations

    Be aware that the spreadsheet is incomplete. You can check out the project's spreadsheets to see the progress of the repository. This project is still far from finished and/or stable state. This repository is a project of reverse engineering the latest San Andreas Multiplayer (SA-MP) 0.3.7 and 0.3DL version, fix the well known bugs and add new features later on.










    Gta sa multiplayer locations